Well, I think we at Playyoo are addressing many of the issues raised: costs for porting to different devices, game creation, and game types.
GDC: Mobile is “Stagnating,” Must Evolve : Next Generation - Interactive Entertainment Today, Video Game and Industry News - Home of Edge Online: “But the panel also presented a variety of ways the industry is evolving to combat the problems of encroaching stagnation.”
We tackle the challenges in manifold ways: we are dedicated to casual games, with Flash Lite we try to circumvent the porting issue, and with free and (expert and novice) user -generated content we strive to solve the issue of innovation and creativity.
What’s missing - in terms of implementation - is the business model. More on that later. Just one hint: advertising will play an important but not exclusive role.
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Tags: games, Mobile, playyoo
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